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快速入门 ​

你可以使用官方的 @pumpkinmc/pumpkin-api-ts 绑定,使用 TypeScript 编写 Pumpkin 插件。插件会被编译为 WebAssembly 组件,服务器将从 plugins/ 目录中加载它。

前置要求 ​

  • Node.js (版本 18 或更高版本)
  • npm

初始化项目 ​

bash
mkdir my-typescript-plugin
cd my-typescript-plugin
npm init -y
npm install https://github.com/Pumpkin-MC/pumpkin-api-ts/releases/download/CI/pumpkinmc-pumpkin-api-ts-XXXXXXXX.tgz

在 package.json 中添加构建脚本:

json
{
  "name": "my-typescript-plugin",
  "version": "0.1.0",
  "type": "module",
  "scripts": {
    "build": "pumpkin-plugin-build src/index.ts build/my-plugin.wasm"
  }
}

编写插件 ​

创建 src/index.ts:

typescript
import { Plugin, registerPlugin } from "@pumpkinmc/pumpkin-api-ts";
import { PluginMetadata } from "pumpkin:plugin/metadata@0.1.0";
import { Context } from "pumpkin:plugin/context@0.1.0";
import { TextComponent } from "pumpkin:plugin/text@0.1.0";
import * as logging from "pumpkin:plugin/logging@0.1.0";
import { PlayerJoinEventData } from "pumpkin:plugin/event@0.1.0";

class MyPlugin extends Plugin {
  metadata(): PluginMetadata {
    return {
      name: "my-typescript-plugin",
      version: "0.1.0",
      authors: ["你"],
      description: "使用 TypeScript 编写的示例插件",
      dependencies: [],
      permissions: [],
    };
  }

  onLoad(ctx: Context): void {
    super.onLoad(ctx);
    logging.log("info", "来自 TypeScript 插件的问候!");

    this.registerEvent(
      ctx,
      "player-join-event",
      (_srv, evt: PlayerJoinEventData) => {
        logging.log("info", `玩家 ${evt.player.getName()} 加入了游戏!`);
        evt.player
          .getWorld()
          .broadcastSystemMessage(
            TextComponent.text(
              `欢迎 ${evt.player.getName()} 来到服务器!`,
            ),
            false,
          );
      },
    );
  }
}

registerPlugin(new MyPlugin());

export * from "@pumpkinmc/pumpkin-api-ts";

构建与运行 ​

bash
npm run build
cp build/my-plugin.wasm /path/to/pumpkin/plugins/

基于 MIT 许可发布。