Migrating Commands from Bukkit
In Bukkit, commands are defined in plugin.yml and handled through CommandExecutor classes or the Brigadier library.
In Pumpkin, commands are built using a Brigadier-inspired command tree and registered programmatically via context.register_command. No YAML configuration files are used.
Key Differences
| Feature | Bukkit / Spigot | Pumpkin |
|---|---|---|
| Declaration | Declared in plugin.yml under commands: | Constructed in code using Command::new(...) |
| Permissions | Linked in plugin.yml or checked via player.hasPermission() | Explicit permission node bound during register_command() |
| Tab Completion | Manual string matching in TabCompleter | Automatic tree-based client-side tab completion |
| Subcommands | Manual if (args[0].equalsIgnoreCase("...")) | Nested Command tree nodes |
Code Comparison: Simple Command
Compare registering a /feed command in Bukkit vs. Pumpkin:
1. Bukkit Implementation (Java)
java
// 1. Registered in plugin.yml:
// commands:
// feed:
// description: Feeds the player
// permission: myplugin.feed
public class FeedCommand implements CommandExecutor {
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if (!(sender instanceof Player)) {
sender.sendMessage("Only players can execute this command!");
return true;
}
Player player = (Player) sender;
if (!player.hasPermission("myplugin.feed")) {
player.sendMessage("No permission!");
return true;
}
player.setFoodLevel(20);
player.sendMessage("Your hunger has been satisfied!");
return true;
}
}2. Pumpkin Implementations
rust
use pumpkin_plugin_api::{
command::{CommandHandler, CommandSender, ConsumedArgs, CommandError, Command},
permission::{Permission, PermissionDefault},
Context, Plugin, PluginMetadata, Server,
};
struct FeedExecutor;
impl CommandHandler for FeedExecutor {
fn handle(&self, sender: CommandSender, _server: Server, _args: ConsumedArgs) -> Result<i32, CommandError> {
sender.send_message("Your hunger has been satisfied!");
Ok(1)
}
}
pub struct MyPlugin;
impl Plugin for MyPlugin {
fn new() -> Self { MyPlugin }
fn metadata(&self) -> PluginMetadata {
PluginMetadata {
name: "feed_plugin".into(),
version: "1.0.0".into(),
authors: vec!["Developer".into()],
description: "Feed command plugin".into(),
}
}
fn on_load(&mut self, context: Context) -> pumpkin_plugin_api::Result<()> {
// 1. Register permission node (Replaces plugin.yml permission)
context.register_permission(&Permission {
node: "feed_plugin:feed".to_string(),
description: "Allows executing /feed".to_string(),
default: PermissionDefault::Allow,
children: Vec::new(),
})?;
// 2. Build command tree
let command = Command::new(&["feed".to_string(), "eat".to_string()], "Feeds the player")
.execute(FeedExecutor);
// 3. Register with context
context.register_command(command, "feed_plugin:feed")?;
Ok(())
}
}python
from pumpkin_api import (
Plugin, PluginMetadata, register_plugin,
permission, command, context, server
)
class FeedExecutor:
def handle(self, sender: command.CommandSender, srv: server.Server, args: command.ConsumedArgs) -> int:
sender.send_message("Your hunger has been satisfied!")
return 1
class FeedPlugin(Plugin):
def metadata(self) -> PluginMetadata:
return PluginMetadata(name="feed_plugin", version="1.0.0", authors=["Dev"], description="Feed command")
def on_load(self, ctx: context.Context) -> None:
ctx.register_permission(permission.Permission(
node="feed_plugin:feed",
description="Allows executing /feed",
default=permission.PermissionDefault.ALLOW,
children=[]
))
cmd = command.Command(["feed", "eat"], "Feeds the player")
cmd.execute(FeedExecutor())
ctx.register_command(cmd, "feed_plugin:feed")
register_plugin(FeedPlugin)kotlin
package plugin
import pumpkin.plugin.context.Context
import pumpkin.plugin.command.Command
import pumpkin.plugin.command.CommandSender
import pumpkin.plugin.permission.Permission
import pumpkin.plugin.permission.PermissionDefault
class FeedPlugin {
fun onLoad(ctx: Context) {
ctx.registerPermission(
Permission(
node = "feed_plugin:feed",
description = "Allows executing /feed",
default = PermissionDefault.ALLOW,
children = emptyList()
)
)
val cmd = Command(
names = listOf("feed", "eat"),
description = "Feeds the player"
)
ctx.registerCommand(cmd, "feed_plugin:feed")
}
fun handleCommand(sender: CommandSender): Int {
sender.sendMessage("Your hunger has been satisfied!")
return 1
}
}